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Some types of sights I can think of are iron sights, scopes, night vision, thermal imaging. All the different sights doesn't have to be at the same level of zoom. Maybe increase the recoil on the rifles/ projectile spreads, wider reticle, and implementing aim down sight on majority of the rifle helps improve game play, and add different types of optic/sights which can be purchased in the armory.
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Since NS2 is based on NS1 which is base on the traditional Half life mod, thus never had really aim down sight beside some special weapons that provide a "zoom in" which is similar to the lerk's sniping mode, but I don't count that as "aim down sight"īecause the Marine's rifle never have any real kick (recoil) to it, it makes me feel like I am just moving my mouse and trying to trace and match the movement of the alien lifeform. I notice in a lot of FPS, aim down sight is implemented in to the game, similar to battlefield 2, Call of Duty, etc.
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